chore: remove plugin from repo, add plugin guide, docs + AGPLv3 license

- mc-report-plugin removed from git tracking (kept locally), gitignored;
  plugin code no longer distributed (old x-external-key auth, outdated)
- docs/PLUGIN-GUIDE.md: Java plugin integration guide using new
  ID+Secret -> SESSION auth (session mgmt, submit ticket, track, bans)
- README: updated external API table (SESSION), dynamic sources,
  removed obsolete plugin commands/tech row, new dir structure, doc links
- INSTALL: drop restart requirement, add upgrade-migration/log/sources
  sections, license section
- LICENSE: GNU AGPL v3 full text
- verified: 24 checks (git tracking, docs consistency, license integrity)
This commit is contained in:
2026-08-19 20:23:04 +08:00
parent 3441eb9478
commit 356d7ab5ab
12 changed files with 918 additions and 590 deletions

4
.gitignore vendored
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@@ -1,10 +1,10 @@
node_modules/ node_modules/
# 本地运行配置与上传文件(含数据库密码,严禁入库)
data/ data/
# 日志与临时文件
*.log *.log
*.tmp.js *.tmp.js
*.tmp.sh *.tmp.sh
*.bak *.bak
# 会话记录 # 会话记录
session-*.md session-*.md
# MC 插件代码不随仓库分发(见 docs/PLUGIN-GUIDE.md 示例自行实现)
mc-report-plugin/

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@@ -3,7 +3,7 @@
## 环境要求 ## 环境要求
- Node.js ≥ 18 / npm ≥ 9 - Node.js ≥ 18 / npm ≥ 9
- MySQL ≥ 5.7或 MariaDB ≥ 10.2 - MySQL ≥ 5.7(或 MariaDB ≥ 10.2)
## 快速开始 ## 快速开始
@@ -16,17 +16,17 @@ node backend/server.js
### 安装向导 ### 安装向导
**第1步数据库配置** **第1步:数据库配置**
- MySQL 主机默认 localhost - MySQL 主机(默认 localhost)
- 端口默认 3306 - 端口(默认 3306)
- 用户名 / 密码 - 用户名 / 密码
- 数据库名不存在则自动创建 - 数据库名(不存在则自动创建)
**第2步创建服主账号** **第2步:创建服主账号**
- 站点名称、站点地址 - 站点名称、站点地址
- 服主用户名、密码、邮箱 - 服主用户名、密码、邮箱
安装完成后 **重启服务器** 加载业务路由 > 安装完成后**无需重启**,页面自动刷新并进入登录
## 配置文件 `data/config.json` ## 配置文件 `data/config.json`
@@ -38,11 +38,12 @@ node backend/server.js
"db_pass": "", "db_pass": "",
"db_name": "mc_report", "db_name": "mc_report",
"jwt_secret": "(安装时随机64位)", "jwt_secret": "(安装时随机64位)",
"api_key": "(安装时随机48位)", "api_key": "(安装时随机48位)"
"external_api_key": "(安装时随机48位)"
} }
``` ```
> `data/` 目录不入库(git 忽略),包含 config.json 与上传文件,请做好备份。
## 生产部署 ## 生产部署
```bash ```bash
@@ -72,17 +73,49 @@ server {
} }
``` ```
## 升级迁移
服务启动时自动执行幂等迁移(`backend/db.js``migrateAdditions`),老库无需手工操作:
- `user_identities` 表创建 + 从 `users` 主身份回填(多来源身份)
- `sources` 表创建并预置 `netease`/`skin`(动态来源)
- `api_clients` / `api_sessions` 表创建(外部 API SESSION 鉴权)
- `server_groups.alias``tickets/bans.server_name` 列(按子服归属)
- `email_logs` / `system_logs` 表创建(日志)
- `users.source` ENUM → VARCHAR、`game_uid` 可空(去除网易 UID 依赖)
升级后建议重启一次并清浏览器缓存(HTML 中注入的 api_key 会随重装刷新)。
## 邮件配置 ## 邮件配置
后台 → 系统设置 → SMTP 填写。未配置时注册用户自动激活。 后台 → 系统设置 → SMTP 填写。未配置时注册用户自动激活(dev 模式验证码直接显示在前端)
## Webhook ## Webhook 通知
后台 → 通知配置 → 添加 Discord Webhook URL → 选择触发事件工单创建/认领/转交/更新 后台 → 通知配置 → 添加 Webhook URL(Discord/企微/QQ/飞书均可)→ 选择触发事件(工单创建/认领/转交/更新)
## 日志排查
后台 → 系统日志(owner/admin):
- **邮件日志**:收件人/模板/状态(成功/失败)/错误信息
- **系统日志**:级别/来源(webhook、mailer、server 等)/消息/详情
配合 `pm2 logs mc-report` 可完整定位问题。
## 外部 API(机器人/插件)
后台 → 外部API → 创建客户端(ID 16 位数字 + Secret 32 位随机,secret 仅显示一次)→ `POST /api/external/auth/session` 换取 SESSION → 其余接口带 `Authorization: Bearer <SESSION>`
接口清单与插件对接示例见 [docs/EXTERNAL-API.md](docs/EXTERNAL-API.md)、[docs/PLUGIN-GUIDE.md](docs/PLUGIN-GUIDE.md)。
## 来源管理
后台 → 来源管理(owner):增删/停用/排序来源(如 网易端/皮肤站/正版/离线),不设默认。已被身份数据使用的来源不能删除,只能停用。
## 数据库 ## 数据库
MySQL安装时自动建表。备份 MySQL,安装时自动建表。备份:
```bash ```bash
mysqldump -u root -p mc_report > backup.sql mysqldump -u root -p mc_report > backup.sql
@@ -90,21 +123,29 @@ mysqldump -u root -p mc_report > backup.sql
## 目录 ## 目录
``` ```text
mc-report/ mc-report/
├── backend/ ├── backend/
│ ├── server.js │ ├── server.js
│ ├── db.js │ ├── db.js
│ ├── logger.js
│ ├── mailer.js │ ├── mailer.js
│ ├── webhook.js │ ├── webhook.js
│ ├── middleware/{auth,security,upload}.js │ ├── middleware/{auth,security,upload}.js
│ └── routes/{auth,tickets,install,external,users,settings,export,polls,features,notifications,captcha,uploads}.js │ └── routes/{auth,tickets,install,external,sources,users,logs,settings,export,polls,features,notifications,captcha,uploads}.js
├── public/ # 前端 SPA16 页面) ├── public/ # 前端 SPA
├── mc-report-plugin/ # Paper 1.20+ 插件 ├── docs/ # API / 外部API / 插件指南
├── nginx.inc ├── nginx.inc
├── data/config.json ├── data/config.json
├── data/uploads/ ├── data/uploads/
├── package.json ├── package.json
├── README.md ├── README.md
── INSTALL.md ── INSTALL.md
└── LICENSE # AGPLv3
``` ```
## 许可证
本项目采用 **GNU Affero General Public License v3.0(AGPLv3)**,详见 [LICENSE](LICENSE)。
> 使用/修改/分发本项目请遵守 AGPLv3:修改后的源码必须开源,且通过网络提供服务的修改版本需向用户提供源码。

640
LICENSE Normal file
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@@ -0,0 +1,640 @@
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<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
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if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU AGPL, see
<https://www.gnu.org/licenses/>.

129
README.md
View File

@@ -13,17 +13,19 @@
| **接单制** | 管理员一人一单,可转单(带原因),处理备注(玩家不可见) | | **接单制** | 管理员一人一单,可转单(带原因),处理备注(玩家不可见) |
| **投票** | 分组/子服管理,定时/不定时投票,盲投制,管理员 1.5 票权 | | **投票** | 分组/子服管理,定时/不定时投票,盲投制,管理员 1.5 票权 |
| **更新内容** | Issues 风格,分状态(待定/计划中/已完成),讨论区,按时间/热度排序,分组筛选 | | **更新内容** | Issues 风格,分状态(待定/计划中/已完成),讨论区,按时间/热度排序,分组筛选 |
| **通知** | SMTP 邮件 + Discord WebhookSSRF 防护),邮件模板自定义(编辑变量) | | **通知** | SMTP 邮件 + WebhookDiscord/企微/QQ/飞书,SSRF 防护),邮件模板自定义 |
| **日志** | 邮件日志 + 系统日志Webhook 失败/服务器错误),后台可视化排查 |
| **导出** | CSVUTF-8 BOM导出工单/被举报人统计/操作日志(仅服主) | | **导出** | CSVUTF-8 BOM导出工单/被举报人统计/操作日志(仅服主) |
| **插件** | Paper 1.20+,统一 `/report` 命令,游戏内注册/登录/举报/追踪 | | **外部 API** | ID+Secret → SESSION 鉴权;工单提交/追踪、封禁拉取/新增、按子服过滤(机器人/插件对接) |
| **找回密码** | 邮箱验证1小时有效重置链接 | | **找回密码** | 邮箱验证1小时有效重置链接 |
| **多来源身份** | 一个账号可同时绑定网易端 + 皮肤站身份,提交工单时选择身份 | | **多来源身份** | 来源动态管理(后台增删),一个账号可绑定多个来源身份,无默认来源 |
| **安装向导** | Web 页面配置 MySQL 连接 + 创建服主账号(完成后无需重启) | | **安装向导** | Web 页面配置 MySQL 连接 + 创建服主账号(完成后无需重启) |
## API 文档 ## API 文档
- **完整接口文档**:[docs/API.md](docs/API.md)(认证/工单/封禁/用户/设置/通知/投票/更新/导出/外部插件 API) - **完整接口文档**:[docs/API.md](docs/API.md)(认证/工单/封禁/用户/设置/通知/投票/更新/导出/外部 API)
- **第三方外部 API(机器人/插件)**:[docs/EXTERNAL-API.md](docs/EXTERNAL-API.md)(ID+Secret 鉴权、提交工单、进度追踪、封禁拉取、按子服拉数据) - **第三方外部 API(机器人/插件)**:[docs/EXTERNAL-API.md](docs/EXTERNAL-API.md)(ID+Secret 换取 SESSION、提交工单、进度追踪、封禁拉取、按子服拉数据)
- **MC 插件对接示例**:[docs/PLUGIN-GUIDE.md](docs/PLUGIN-GUIDE.md)(Java 实现:换取 SESSION、提交举报、同步封禁)
## 快速开始 ## 快速开始
@@ -45,12 +47,12 @@ node backend/server.js
|----|------| |----|------|
| 后端 | Node.js + Express + mysql2 | | 后端 | Node.js + Express + mysql2 |
| 前端 | Vanilla JS SPAHash路由+ Inter 字体 | | 前端 | Vanilla JS SPAHash路由+ Inter 字体 |
| 数据库 | MySQL ≥ 5.7 | | 数据库 | MySQL ≥ 5.7 / MariaDB ≥ 10.2 |
| 认证 | JWT256 位随机密钥72h 有效期) | | 认证 | Web: JWT256 位随机密钥72h 有效期);外部 API: ID+Secret → SESSION24h单会话 |
| 安全 | Helmet 7 + Rate Limit分路由限速+ XSS 过滤 + CSP + API Key 常量时间比对 + SSRF 防护 | | 安全 | Helmet 7 + Rate Limit分路由限速+ XSS 过滤 + CSP + SSRF 防护 |
| 验证码 | SVG 混淆图片svg-captcha4 位字符 + 噪点 + 颜色变形) | | 验证码 | SVG 混淆图片svg-captcha4 位字符 + 噪点 + 颜色变形) |
| 文件上传 | Multer + MIME + 魔数字节校验UUID 命名web 外存储 | | 文件上传 | Multer + MIME + 魔数字节校验UUID 命名web 外存储 |
| 插件 | Paper API 1.20.4 + java.net.HttpURLConnection | | 许可证 | AGPLv3 |
## 角色权限矩阵 ## 角色权限矩阵
@@ -87,36 +89,39 @@ node backend/server.js
## 注册来源与多身份 ## 注册来源与多身份
| 来源 | 标识 | UID 含义 | 来源在后台「来源管理」页**动态维护**(可增删/停用/排序,不设默认)。初始预置:
|------|------|---------|
| 网易端 | `netease` | 网易 UID |
| 皮肤站 | `skin` | 皮肤站 UID / Minecraft UUID |
插件注册默认 `skin` | 来源 | 标识 | 说明 |
|------|------|------|
| 网易端 | `netease` | 网易端身份 |
| 皮肤站 | `skin` | 皮肤站身份 |
**多身份绑定**:一个账号可同时绑定网易端 + 皮肤站两个身份控制台「我的身份」或 `POST /api/auth/identities` 管理。提交工单时可选择使用哪个身份`user_identities` 表由启动时自动迁移回填`users` 表主身份字段保持不变完全兼容旧数据 **多身份绑定**:一个账号可绑定多个来源身份(控制台「我的身份」或 `POST /api/auth/identities` 管理)。提交工单时可选择使用哪个身份;`user_identities` 表由启动时自动迁移回填,`users` 表主身份字段保持不变(完全兼容旧数据)
## 工单提交流程 ## 工单提交流程
1. 填写标题 + 游戏名 + UID登录后自动填充 1. 填写标题 + 游戏名(登录后自动填充)
2. 举报选目标玩家 + 原因内置选项或自定义+ 可投诉管理员 2. 举报:选目标玩家 + 原因(内置选项或自定义)+ 可投诉管理员
3. 建议填写建议内容 3. 建议:填写建议内容
4. 申诉填写封禁申诉理由 4. 申诉:填写封禁申诉理由
5. 上传附件可选图片/视频 ≤50MB最多5个 5. 上传附件(可选,图片/视频 ≤50MB,最多5个)
6. 提交 → 生成 tracking_tokenCookie 留存 6. 提交 → 生成 tracking_token(Cookie 留存)
## 外部 API ## 外部 API
| 端点 | 用途 | 认证 | | 端点 | 用途 | 认证 |
|------|------|------| |------|------|------|
| `POST /api/external/auth/register` | 插件注册 | x-external-key | | `POST /api/external/auth/session` | ID+Secret 换取 SESSION | x-api-client-id + x-api-secret |
| `POST /api/external/auth/login` | 插件登录 | x-external-key | | `POST /api/external/auth/register` | 插件注册 | Bearer SESSION |
| `GET /api/external/my-tickets` | 我的工单(JWT) | x-external-key + Bearer | | `POST /api/external/tickets` | 提交工单(带 server 可选) | Bearer SESSION |
| `GET /api/external/my-tickets/:id` | 工单详情(JWT) | x-external-key + Bearer | | `GET /api/external/tickets/track` | 按追踪码查进度 | Bearer SESSION |
| `POST /api/external/tickets` | 提交工单 | x-external-key | | `GET /api/external/all-tickets` | 工单列表(可按子服过滤) | Bearer SESSION |
| `GET /api/external/all-tickets` | 全部工单 | x-external-key | | `GET/POST /api/external/bans` | 拉取/新增封禁 | Bearer SESSION |
| `GET /api/external/reported-players` | 被举报统计 | x-external-key | | `GET /api/external/reported-players` | 被举报统计 | Bearer SESSION |
| `GET /api/external/stats` | 统计 | x-external-key | | `GET /api/external/servers` | 服务器列表(含别名) | Bearer SESSION |
| `GET /api/external/stats` | 统计 | Bearer SESSION |
完整说明见 [docs/EXTERNAL-API.md](docs/EXTERNAL-API.md);MC 插件对接示例见 [docs/PLUGIN-GUIDE.md](docs/PLUGIN-GUIDE.md)。
## 部署 ## 部署
@@ -131,48 +136,52 @@ pm2 start backend/server.js --name mc-report
proxy_pass http://127.0.0.1:3100; proxy_pass http://127.0.0.1:3100;
``` ```
## 插件命令 完整部署步骤见 [INSTALL.md](INSTALL.md)。
``` ## MC 插件对接
/report reg <密码> <邮箱> [用户名] 注册(默认用户=游戏名)
/report login <密码> [用户名] 登录
/report report [玩家] <原因> 举报
/report suggest <内容> 建议
/report track [id] 追踪工单
```
配置 `plugins/MCReport/config.yml` 填写 `api_url``external_key` 仓库不内置插件代码,按 [docs/PLUGIN-GUIDE.md](docs/PLUGIN-GUIDE.md) 用 Java 自行实现即可:
- `POST /api/external/auth/session`:ID+Secret 换取 SESSION(自动续期)
- `POST /api/external/tickets`:游戏内提交举报/建议/申诉(带子服)
- `GET /api/external/tickets/track`:玩家查询处理进度(tracking_token)
- `GET/POST /api/external/bans`:同步本服封禁
## 目录结构 ## 目录结构
``` ```text
├── backend/ ├── backend/
│ ├── server.js # Express 入口 │ ├── server.js # Express 入口(动态加载业务路由)
│ ├── db.js # MySQL 连接池 + 建表 + 迁移 │ ├── db.js # MySQL 连接池 + 建表 + 幂等迁移
│ ├── mailer.js # SMTP 邮件(缓存 transporter │ ├── logger.js # 邮件/系统日志(写库, 失败不影响主流程)
│ ├── webhook.js # Discord WebhookSSRF 防护 + 10s 超时) │ ├── mailer.js # SMTP 邮件(自动记录日志)
│ ├── webhook.js # Webhook 推送(SSRF 防护 + 10s 超时)
│ ├── middleware/ │ ├── middleware/
│ │ ├── auth.js # JWT(惰性缓存 secret │ │ ├── auth.js # JWT(Web 鉴权)
│ │ ├── security.js # 限速 + XSS 递归 + API Key 常量时间比对 │ │ ├── security.js # 限速 + XSS + API Key 校验
│ │ └── upload.js # 文件上传(仅读 256B 头验证魔数) │ │ └── upload.js # 文件上传(魔数校验)
│ └── routes/ │ └── routes/
│ ├── auth.js # 注册/登录/验证/找回密码 │ ├── auth.js # 注册/登录/验证/找回密码/多身份
│ ├── tickets.js # 工单核心(自动关闭 + 状态流转 │ ├── tickets.js # 工单核心(状态流转)
│ ├── install.js # 安装向导(含 api_key 生成) │ ├── install.js # 安装向导
│ ├── external.js # 外部 API(插件 + Java 服务器) │ ├── external.js # 外部 API(SESSION 鉴权)
│ ├── users.js # 用户管理(含 source 字段) │ ├── sources.js # 动态来源管理
│ ├── settings.js # 站点设置 + 邮件模板编辑 │ ├── users.js # 用户管理
│ ├── export.js # CSV 导出(服主专享) │ ├── logs.js # 日志查询
│ ├── polls.js # 投票(分组/子服/定时) │ ├── settings.js # 站点设置 + UUID 查询
│ ├── features.js # 更新内容Issues 风格 + 讨论) │ ├── export.js # CSV 导出
│ ├── notifications.js # Webhook 配置 │ ├── polls.js # 投票 + 服务器分组
│ ├── features.js # 更新内容
│ ├── notifications.js # 通知配置
│ ├── captcha.js # SVG 验证码 │ ├── captcha.js # SVG 验证码
│ └── uploads.js # 附件下载(鉴权) │ └── uploads.js # 附件下载
├── public/ # 前端 SPA (16 页面) ├── public/ # 前端 SPA
├── mc-report-plugin/ # Paper 1.20+ 插件 (Maven) ├── docs/ # 文档(API / 外部API / 插件指南)
├── nginx.inc # Nginx 额外配置 ├── nginx.inc # Nginx 额外配置
├── data/ # config.json + uploads/ ├── data/ # config.json + uploads/ (git 忽略)
├── README.md ├── README.md
├── INSTALL.md
├── LICENSE # AGPLv3
└── package.json └── package.json
``` ```

148
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View File

@@ -0,0 +1,148 @@
# MC 插件对接指南(外部 API)
本文面向 Bukkit/Paper/Spigot 插件开发者,演示如何用 Java 对接 MC Report 外部 API(提交举报、同步封禁、查询进度)。完整接口定义见 [EXTERNAL-API.md](EXTERNAL-API.md)。
> 仓库不再内置插件代码 —— 按本指南即可自行实现;凭据(ID+Secret)在站点后台「外部API」页创建。
---
## 一、鉴权流程(Java 实现)
外部 API 用 **ID + Secret 换取 SESSION**,之后所有请求带 `Authorization: Bearer <SESSION>`
```java
public class McReportApi {
private final String baseUrl; // 如 https://mc.example.com/api/external
private final String clientId; // 后台创建: 16 位数字
private final String clientSecret; // 后台创建: 32 位随机串
private String sessionToken;
private long sessionExpiresAt; // 到期时间戳(ms)
public McReportApi(String baseUrl, String clientId, String clientSecret) {
this.baseUrl = baseUrl;
this.clientId = clientId;
this.clientSecret = clientSecret;
}
/** 获取有效 SESSION, 过期则自动换新 */
public synchronized String session() throws Exception {
if (sessionToken != null && System.currentTimeMillis() < sessionExpiresAt) {
return sessionToken;
}
JSONObject body = new JSONObject();
HttpURLConnection conn = open("POST", "/auth/session", null);
conn.setRequestProperty("x-api-client-id", clientId);
conn.setRequestProperty("x-api-secret", clientSecret);
conn.setDoOutput(true);
conn.getOutputStream().write(body.toString().getBytes(StandardCharsets.UTF_8));
JSONObject resp = readJson(conn);
sessionToken = resp.getString("session_token");
sessionExpiresAt = System.currentTimeMillis() + resp.getLong("expires_in") * 1000L - 60_000L; // 提前1分钟过期
return sessionToken;
}
private HttpURLConnection open(String method, String path, String token) throws Exception {
HttpURLConnection conn = (HttpURLConnection) new URL(baseUrl + path).openConnection();
conn.setRequestMethod(method);
conn.setConnectTimeout(5000);
conn.setReadTimeout(10000);
conn.setRequestProperty("Content-Type", "application/json");
conn.setRequestProperty("User-Agent", "MCReportPlugin/1.0");
if (token != null) conn.setRequestProperty("Authorization", "Bearer " + token);
return conn;
}
private JSONObject readJson(HttpURLConnection conn) throws Exception {
int code = conn.getResponseCode();
InputStream in = code >= 200 && code < 300 ? conn.getInputStream() : conn.getErrorStream();
String text = new String(in.readAllBytes(), StandardCharsets.UTF_8);
JSONObject json = new JSONObject(text);
if (code >= 400) throw new RuntimeException(json.optString("error", "HTTP " + code));
return json;
}
}
```
## 二、提交举报工单
```java
/** 玩家在游戏内执行 /report 命令时调用 */
public JSONObject submitReport(String reporterName, String targetName, String reason,
String serverName, String description) throws Exception {
String token = session();
JSONObject body = new JSONObject();
body.put("type", "report");
body.put("title", "游戏内举报: " + targetName);
body.put("reporter_game_name", reporterName);
body.put("target_game_name", targetName);
body.put("reason", reason);
body.put("description", description);
body.put("server", serverName); // 子服别名或「分组/子服」
HttpURLConnection conn = open("POST", "/tickets", token);
conn.setDoOutput(true);
conn.getOutputStream().write(body.toString().getBytes(StandardCharsets.UTF_8));
JSONObject resp = readJson(conn);
// resp: {"id": 123, "tracking_token": "..."}
return resp;
}
```
**返回的 `tracking_token` 请保存**(例如写进玩家持久数据),玩家可用它查询处理进度:
```java
public JSONObject trackTicket(String trackingToken) throws Exception {
return readJson(open("GET", "/tickets/track?token=" + URLEncoder.encode(trackingToken, "UTF-8"), session()));
}
```
## 三、拉取/同步封禁
```java
/** 定时任务: 每 5 分钟同步一次本服生效封禁 */
public JSONArray fetchActiveBans(String serverName) throws Exception {
String token = session();
String path = "/bans?status=active&limit=500"
+ (serverName != null && !serverName.isEmpty()
? "&server=" + URLEncoder.encode(serverName, "UTF-8") : "");
return readJson(open("GET", path, token)).getJSONArray("data");
}
/** 服务器内封禁玩家后同步到系统 */
public JSONObject createBan(String playerName, String reason, String type,
String duration, String serverName) throws Exception {
JSONObject body = new JSONObject();
body.put("player_name", playerName);
body.put("reason", reason);
body.put("type", type); // ban / mute / warn
body.put("duration", duration); // 如 "7d", 空=永久
body.put("server", serverName);
return readJson(open("POST", "/bans", session())); // 需带 body
}
```
> 注意:`POST /bans` 需设置 `setDoOutput(true)` 并写入 body(与 submitReport 相同写法)。
## 四、配置
`plugins/<你的插件>/config.yml`:
```yaml
# MC Report 外部 API 配置
api_url: "https://mc.example.com/api/external"
client_id: "1829473056482917" # 后台「外部API」创建
client_secret: "a1b2c3d4e5f6a7b8c9d0e1f2a3b4c5d6"
server_name: "survival" # 本服别名(后台服务器管理配置)
```
---
## 常见问题
| 问题 | 处理 |
|------|------|
| `401` | ID/Secret 错误或客户端被停用;检查后台「外部API」 |
| `401 SESSION 无效或已过期` | 重新调用 `/auth/session` 换取(示例代码已自动处理) |
| `400 待处理工单已达上限` | 同一玩家待处理工单最多 5 个 |
| 换服/改名 | 用 `server` 参数按子服隔离数据;玩家身份以 `game_name` 为准 |

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@@ -1,53 +0,0 @@
# MC Report Plugin - Paper 1.20.4
游戏内举报/注册/登录插件
## 编译
```bash
cd mc-report-plugin
mvn clean package
```
输出 `target/mc-report-plugin-1.0.0.jar`
## 安装
1. 将 jar 放入服务器 `plugins/` 目录
2. 重启服务器
3. 编辑 `plugins/MCReport/config.yml`
```yaml
api_url: "http://localhost:3100/api/external"
external_key: "你的external_api_key"
```
external_api_key 在 Web 安装时自动生成,位于 `data/config.json`
## 权限
| 节点 | 默认 | 说明 |
|------|------|------|
| `SeaStudio.Report.use` | true | 使用举报命令 |
| `SeaStudio.Report.admin` | op | 管理员标识 |
LP 命令:
```
lp group admin permission set SeaStudio.Report.admin true
```
## 命令
| 命令 | 说明 |
|------|------|
| `/report reg <密码> <邮箱> [用户名]` | 注册(默认用户名=游戏名, 来源=皮肤站) |
| `/report login <密码> [用户名]` | 登录 |
| `/report report [玩家] <原因>` | 举报(自动检测管理员投诉) |
| `/report suggest <内容>` | 建议 |
| `/report track [id]` | 追踪工单 |
## 依赖
- Spigot / Paper 1.8 ~ 1.21+(全版本通用)
- Java 17+
- Maven 3.8+

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@@ -1,47 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<project xmlns="http://maven.apache.org/POM/4.0.0"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<groupId>com.mcreport</groupId>
<artifactId>mc-report-plugin</artifactId>
<version>1.0.0</version>
<packaging>jar</packaging>
<properties>
<maven.compiler.source>17</maven.compiler.source>
<maven.compiler.target>17</maven.compiler.target>
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
</properties>
<repositories>
<repository>
<id>spigotmc-repo</id>
<url>https://hub.spigotmc.org/nexus/content/repositories/snapshots/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot-api</artifactId>
<version>1.13.2-R0.1-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
</dependencies>
<build>
<plugins>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-compiler-plugin</artifactId>
<version>3.11.0</version>
<configuration>
<source>17</source>
<target>17</target>
</configuration>
</plugin>
</plugins>
</build>
</project>

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@@ -1,102 +0,0 @@
package com.mcreport.plugin;
import com.google.gson.Gson;
import com.google.gson.JsonObject;
import com.google.gson.JsonParser;
import java.io.OutputStream;
import java.net.HttpURLConnection;
import java.net.URI;
import java.net.URL;
import java.nio.charset.StandardCharsets;
public class ApiClient {
private final String apiUrl;
private final String externalKey;
private final Gson gson = new Gson();
public ApiClient(String apiUrl, String externalKey) {
this.apiUrl = apiUrl;
this.externalKey = externalKey;
}
public JsonObject request(String method, String path, JsonObject body, String token) {
try {
URL url = new URI(apiUrl + path).toURL();
HttpURLConnection conn = (HttpURLConnection) url.openConnection();
conn.setRequestMethod(method);
conn.setRequestProperty("Content-Type", "application/json");
conn.setRequestProperty("x-external-key", externalKey);
if (token != null) conn.setRequestProperty("Authorization", "Bearer " + token);
conn.setConnectTimeout(5000);
conn.setReadTimeout(5000);
if (body != null) {
conn.setDoOutput(true);
try (OutputStream os = conn.getOutputStream()) {
byte[] input = gson.toJson(body).getBytes(StandardCharsets.UTF_8);
os.write(input);
}
}
int code = conn.getResponseCode();
String response = code >= 200 && code < 300
? new String(conn.getInputStream().readAllBytes(), StandardCharsets.UTF_8)
: new String(conn.getErrorStream().readAllBytes(), StandardCharsets.UTF_8);
conn.disconnect();
JsonObject json = JsonParser.parseString(response).getAsJsonObject();
json.addProperty("_status", code);
return json;
} catch (Exception e) {
JsonObject err = new JsonObject();
err.addProperty("error", e.getMessage());
err.addProperty("_status", 500);
return err;
}
}
public JsonObject login(String username, String password) {
JsonObject body = new JsonObject();
body.addProperty("username", username);
body.addProperty("password", password);
return request("POST", "/auth/login", body, null);
}
public JsonObject register(String username, String password, String email, String gameName, String gameUid) {
JsonObject body = new JsonObject();
body.addProperty("username", username);
body.addProperty("password", password);
body.addProperty("email", email);
body.addProperty("game_name", gameName);
body.addProperty("game_uid", gameUid);
body.addProperty("source", "skin");
return request("POST", "/auth/register", body, null);
}
public JsonObject submitTicket(String token, String type, String title,
String reporterName, String reporterUid,
String targetName, String targetUid,
String reason, String description, boolean isAdminComplaint) {
JsonObject body = new JsonObject();
body.addProperty("type", type);
body.addProperty("title", title);
body.addProperty("reporter_game_name", reporterName);
body.addProperty("reporter_game_uid", reporterUid);
if (targetName != null && !targetName.isEmpty()) body.addProperty("target_game_name", targetName);
if (targetUid != null) body.addProperty("target_game_uid", targetUid);
if (reason != null && !reason.isEmpty()) body.addProperty("reason", reason);
if (description != null && !description.isEmpty()) body.addProperty("description", description);
if (isAdminComplaint) body.addProperty("is_admin_complaint", "1");
return request("POST", "/tickets", body, token);
}
public JsonObject getMyTickets(String token) {
return request("GET", "/my-tickets?limit=10", null, token);
}
public JsonObject getTicket(String token, String id) {
return request("GET", "/my-tickets/" + id, null, token);
}
}

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@@ -1,59 +0,0 @@
package com.mcreport.plugin;
import org.bukkit.entity.Player;
import org.bukkit.plugin.java.JavaPlugin;
import java.util.*;
public final class MCReportPlugin extends JavaPlugin {
private ApiClient apiClient;
private final Map<UUID, String> sessions = new HashMap<>();
private final Map<UUID, String> loginNames = new HashMap<>();
private List<String> adminPerms;
@Override
public void onEnable() {
saveDefaultConfig();
String apiUrl = getConfig().getString("api_url");
String externalKey = getConfig().getString("external_key");
apiClient = new ApiClient(apiUrl, externalKey);
adminPerms = getConfig().getStringList("admin_permissions");
getCommand("report").setExecutor(new ReportCommand(this));
getLogger().info("MC举报系统插件已启用");
}
@Override
public void onDisable() {
getLogger().info("MC举报系统插件已卸载");
}
public ApiClient getApiClient() { return apiClient; }
public List<String> getAdminPerms() { return adminPerms; }
public String getToken(Player player) {
return sessions.get(player.getUniqueId());
}
public void setToken(Player player, String token) {
sessions.put(player.getUniqueId(), token);
}
public void removeToken(Player player) {
sessions.remove(player.getUniqueId());
loginNames.remove(player.getUniqueId());
}
public void setLoginName(Player player, String name) { loginNames.put(player.getUniqueId(), name); }
public String getLoginName(Player player) { return loginNames.getOrDefault(player.getUniqueId(), player.getName()); }
public boolean isOnlineAdmin(Player target) {
if (target.isOp()) return true;
for (String perm : adminPerms) {
if (target.hasPermission(perm)) return true;
}
return false;
}
}

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@@ -1,213 +0,0 @@
package com.mcreport.plugin;
import com.google.gson.JsonArray;
import com.google.gson.JsonObject;
import org.bukkit.Bukkit;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import java.util.*;
public class ReportCommand implements CommandExecutor {
private final MCReportPlugin plugin;
public ReportCommand(MCReportPlugin plugin) {
this.plugin = plugin;
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player player)) {
sender.sendMessage("§cPlayer only");
return true;
}
if (args.length == 0) {
showHelp(player);
return true;
}
switch (args[0].toLowerCase()) {
case "reg": case "register": return handleRegister(player, args);
case "login": return handleLogin(player, args);
case "report": case "r": return handleSubmit(player, args, "report");
case "suggest": case "s": return handleSubmit(player, args, "suggestion");
case "track": case "t": return handleTrack(player, args);
default: showHelp(player); return true;
}
}
private void showHelp(Player player) {
if (plugin.getToken(player) == null) {
player.sendMessage("§6===== MCReport =====");
player.sendMessage("§e/report reg <password> <email> [username] §7- Register");
player.sendMessage("§e/report login <password> [username] §7- Login");
} else {
player.sendMessage("§6===== MCReport =====");
player.sendMessage("§e/report report [player] <reason> §7- Report a player");
player.sendMessage("§e/report suggest <content> §7- Submit suggestion");
player.sendMessage("§e/report track [id] §7- List/view tickets");
}
}
private boolean handleLogin(Player player, String[] args) {
if (args.length < 2) { player.sendMessage("§cUsage: /report login <password> [username]"); return true; }
String pwd = args[1];
String username = args.length > 2 ? args[2] : player.getName();
player.sendMessage("§7Logging in...");
Bukkit.getScheduler().runTaskAsynchronously(plugin, () -> {
JsonObject res = plugin.getApiClient().login(username, pwd);
int status = res.get("_status").getAsInt();
if (status == 200) {
plugin.setToken(player, res.get("token").getAsString());
plugin.setLoginName(player, username);
player.sendMessage("§aLogged in as §e" + username);
} else {
player.sendMessage("§cLogin failed: " + res.get("error").getAsString());
}
});
return true;
}
private boolean handleRegister(Player player, String[] args) {
if (args.length < 3) { player.sendMessage("§cUsage: /report reg <password> <email> [username]"); return true; }
String pwd = args[1];
String email = args[2];
String username = args.length > 3 ? args[3] : player.getName();
if (pwd.length() < 6) { player.sendMessage("§cPassword must be at least 6 characters"); return true; }
player.sendMessage("§7Registering...");
Bukkit.getScheduler().runTaskAsynchronously(plugin, () -> {
JsonObject res = plugin.getApiClient().register(
username, pwd, email,
player.getName(), player.getUniqueId().toString()
);
int status = res.get("_status").getAsInt();
if (status == 201) {
player.sendMessage("§a" + res.get("message").getAsString());
player.sendMessage("§6Username: §e" + username + " §6Game: §e" + player.getName());
} else {
player.sendMessage("§cRegister failed: " + res.get("error").getAsString());
}
});
return true;
}
private boolean handleSubmit(Player player, String[] args, String type) {
if (plugin.getToken(player) == null) { player.sendMessage("§cLogin first: /report login <password>"); return true; }
int contentStart = 1;
String targetName = null;
String targetUid = null;
boolean isAdminComplaint = false;
if (type.equals("report") && args.length > 1) {
Player target = Bukkit.getPlayer(args[1]);
if (target != null && target.isOnline()) {
targetName = target.getName();
targetUid = target.getUniqueId().toString();
contentStart = 2;
isAdminComplaint = plugin.isOnlineAdmin(target);
}
}
if (args.length <= contentStart) {
player.sendMessage("§cPlease provide " + (type.equals("report")?"a reason":"content"));
return true;
}
String content = String.join(" ", Arrays.copyOfRange(args, contentStart, args.length));
String title = targetName != null
? "In-game report: " + targetName
: type.equals("suggestion")
? "In-game suggestion: " + player.getName()
: "In-game report: " + player.getName();
player.sendMessage("§7Submitting...");
Bukkit.getScheduler().runTaskAsynchronously(plugin, () -> {
JsonObject res = plugin.getApiClient().submitTicket(
plugin.getToken(player), type, title,
player.getName(), player.getUniqueId().toString(),
targetName, targetUid,
type.equals("report")?content:null,
type.equals("suggestion")?content:null,
isAdminComplaint
);
if (res.get("_status").getAsInt() == 200 || res.get("_status").getAsInt() == 201) {
player.sendMessage("§aSubmitted! Ticket §e#" + res.get("id").getAsInt());
player.sendMessage("§7Use §e/report track §7to check progress");
} else {
player.sendMessage("§cFailed: " + res.get("error").getAsString());
}
});
return true;
}
private boolean handleTrack(Player player, String[] args) {
if (plugin.getToken(player) == null) { player.sendMessage("§cLogin first"); return true; }
player.sendMessage("§7Loading...");
Bukkit.getScheduler().runTaskAsynchronously(plugin, () -> {
if (args.length > 1) {
JsonObject res = plugin.getApiClient().getTicket(plugin.getToken(player), args[1]);
showTicketDetail(player, res);
} else {
JsonObject res = plugin.getApiClient().getMyTickets(plugin.getToken(player));
showTicketList(player, res);
}
});
return true;
}
private void showTicketList(Player player, JsonObject res) {
if (res.get("_status").getAsInt() != 200 || !res.has("list")) {
player.sendMessage("§cFailed to load tickets");
return;
}
JsonArray list = res.getAsJsonArray("list");
if (list.size() == 0) {
player.sendMessage("§7No tickets yet");
return;
}
player.sendMessage("§6===== Your Tickets (last " + list.size() + ") =====");
for (int i = 0; i < list.size(); i++) {
JsonObject t = list.get(i).getAsJsonObject();
String type = t.get("type").getAsString();
String typeLabel = type.equals("report")?"":type.equals("suggestion")?"":type.equals("appeal")?"":"?";
String status = t.get("status").getAsString();
String statusColor = "";
switch (status) {
case "pending": statusColor = "§e"; break;
case "processing": statusColor = "§d"; break;
case "resolved": statusColor = "§a"; break;
case "rejected": statusColor = "§c"; break;
case "closed": statusColor = "§7"; break;
case "awaiting_info": statusColor = "§6"; break;
case "appealing": statusColor = "§c"; break;
}
player.sendMessage(" §e#" + t.get("id").getAsInt() + " §7" + statusColor + status + " §f" + t.get("title").getAsString().substring(0, Math.min(30, t.get("title").getAsString().length())));
}
player.sendMessage("§7Use §e/report track <id> §7for details");
}
private void showTicketDetail(Player player, JsonObject res) {
if (res.get("_status").getAsInt() != 200 || res.has("error")) {
player.sendMessage("§cTicket not found");
return;
}
JsonObject t = res;
player.sendMessage("§6===== Ticket #" + t.get("id").getAsInt() + " =====");
player.sendMessage("§eTitle: §f" + t.get("title").getAsString());
player.sendMessage("§eStatus: §f" + t.get("status").getAsString());
player.sendMessage("§eType: §f" + t.get("type").getAsString());
if (t.has("assigned_to") && !t.get("assigned_to").isJsonNull()) {
player.sendMessage("§eHandler: §f#" + t.get("assigned_to").getAsInt());
}
player.sendMessage("§eDate: §7" + t.get("created_at").getAsString());
}
}

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@@ -1,11 +0,0 @@
# MC举报系统 - 插件配置
api_url: "http://localhost:3100/api/external"
external_key: ""
# 管理权限检测 - 拥有以下任一权限的在线玩家视为管理员
admin_permissions:
- "op"
- "SeaStudio.Report.admin"
# 踢出提示
appeal_url: "http://localhost:3100/#/home/appeal"

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@@ -1,25 +0,0 @@
name: MCReport
version: 1.0.0
main: com.mcreport.plugin.MCReportPlugin
author: Sea-Studio
description: MC Report System Plugin
commands:
report:
description: Game reporting & account management
usage: |
§6===== MCReport =====
§e/report reg <password> <email> [username] §7- Register
§e/report login <password> [username] §7- Login
§e/report report [player] <reason> §7- Report player
§e/report suggest <content> §7- Submit suggestion
§e/report track [id] §7- Track tickets
aliases: [jubao,举报]
permissions:
SeaStudio.Report.use:
description: Use report functions
default: true
SeaStudio.Report.admin:
description: Identifies as report admin
default: op