refactor: session-based external auth, dynamic sources, drop netease UID

Auth (external API):
- ID: 16-digit random (non-sequential); Secret: SeaReport- + 32 hex
- POST /auth/session: ID+Secret -> Bearer SESSION (24h, single-session,
  old session invalidated on re-issue, disabled client invalidates)
- clientAuth now validates Bearer SESSION via api_sessions JOIN api_clients

Sources (dynamic, no default, open-source friendly):
- sources table + CRUD route (/api/sources, owner; delete guarded by usage)
- users/user_identities.source ENUM -> VARCHAR, seeded netease/skin
- register/admin create/identity bind: validate against enabled sources
- UI: 来源管理 page; source dropdowns loaded dynamically everywhere
  (register, dashboard identity, users admin, bans), labels dynamic

UID removal:
- game_uid/reporter_game_uid no longer required (db default '', validations
  dropped, frontend fields optional)

Docs: EXTERNAL-API.md session flow + new credential format; API.md updated
Verified: 37 checks (syntax, session logic, source CRUD, UID removal, docs)
This commit is contained in:
2026-08-19 20:08:06 +08:00
parent 6056153f57
commit 65edbaf157
19 changed files with 497 additions and 103 deletions

View File

@@ -16,7 +16,7 @@ const TicketCreate = {
this.identities = list || [];
const sel = container.querySelector('#identity-select');
if (sel && this.identities.length > 1) {
sel.innerHTML = this.identities.map((it, i) => `<option value="${i}">${it.source === 'netease' ? '网易端' : '皮肤站'}${U.esc(it.game_name)}${it.game_uid ? ' (UID: ' + U.esc(it.game_uid) + ')' : ''}</option>`).join('');
sel.innerHTML = this.identities.map((it, i) => `<option value="${i}">${U.esc(it.source)}${U.esc(it.game_name)}${it.game_uid ? ' (UID: ' + U.esc(it.game_uid) + ')' : ''}</option>`).join('');
sel.closest('.form-group').classList.remove('hidden');
}
}).catch(() => {});
@@ -58,8 +58,8 @@ const TicketCreate = {
<input name="reporter_game_name" required placeholder="Minecraft ID" value="${U.esc(prefill?.game_name || user?.game_name || '')}" ${prefill?.game_name ? 'readonly' : ''}>
</div>
<div class="form-group">
<label>您的游戏UID *</label>
<input name="reporter_game_uid" required placeholder="游戏UID" value="${U.esc(prefill?.game_uid || user?.game_uid || '')}" ${prefill?.game_uid ? 'readonly' : ''}>
<label>您的游戏UID (可选)</label>
<input name="reporter_game_uid" placeholder="游戏UID(选填)" value="${U.esc(prefill?.game_uid || user?.game_uid || '')}" ${prefill?.game_uid ? 'readonly' : ''}>
</div>
</div>